Well I started of the new year full steam ahead, or so I thought. I started a zombie game ! and then hit a blank wall.... This went on for over a week and I decided to shelve thiis idea (for the moment).
After seeing a gravity running game and I went about creating one. I started of with the core mechanics 2 platforms and 1 player sprite. When I got the mechanics working of the up and down and sticking to the platform and I then realised I could create a really simple game, so I added two saws and a clock.
Development time was 2 days - costing €30 for Graphic assets - I had already bought the sprite fro the zombi game I was going to build. Music / Scream was free with the proper attribution.